{"id":118090,"date":"2026-01-14T11:24:10","date_gmt":"2026-01-14T11:24:10","guid":{"rendered":"https:\/\/ekamu.net\/?p=118090"},"modified":"2026-01-14T11:24:10","modified_gmt":"2026-01-14T11:24:10","slug":"nvidia-dlss-4-5-krizi-buyuyor-kararli-surum-ertelendi","status":"publish","type":"post","link":"https:\/\/ekamu.net\/index.php\/2026\/01\/14\/nvidia-dlss-4-5-krizi-buyuyor-kararli-surum-ertelendi\/","title":{"rendered":"Nvidia DLSS 4.5 krizi b\u00fcy\u00fcyor: Kararl\u0131 s\u00fcr\u00fcm ertelendi"},"content":{"rendered":"<p><figure> <span> <img decoding=\"async\" src=\"https:\/\/ekamu.net\/wp-content\/uploads\/2026\/01\/nvidia-dlss-45-krizi-buyuyor-kararli-surum-ertelendi-0-L5iACdpB.jpg\"\/> <\/span> Nvidia cephesinde DLSS 4.5 tart\u0131\u015fmalar\u0131 s\u00fcrerken, yaz\u0131l\u0131m taraf\u0131nda da gecikme ya\u015fan\u0131yor. Nvidia, DLSS 4.5 Super Resolution override se\u00e7eneklerini beta d\u0131\u015f\u0131na ta\u015f\u0131mas\u0131 beklenen <strong>Nvidia App 11.0.6 kararl\u0131 s\u00fcr\u00fcm\u00fcn\u00fc<\/strong> planland\u0131\u011f\u0131 tarihte yay\u0131nlamad\u0131. Daha \u00f6nce 13 Ocak&#8217;ta \u00e7\u0131kaca\u011f\u0131 belirtilen g\u00fcncelleme i\u00e7in resmi GeForce blogundaki ifade sessizce de\u011fi\u015ftirilerek &#8220;\u00f6n\u00fcm\u00fczdeki hafta&#8221; \u015feklinde g\u00fcncellendi. <\/figure>\n<p><b>Nvidia DLSS 4.5 sessizce ertelendi<\/b><\/p>\n<p>\u015eu an i\u00e7in DLSS 4.5 Super Resolution \u00f6zelliklerine eri\u015fmek isteyen kullan\u0131c\u0131lar\u0131n <strong>hala beta s\u00fcr\u00fcme ge\u00e7mesi gerekiyor<\/strong>. Bu gecikme ise, DLSS 4.5 s\u00fcr\u00fcm\u00fcnde ortaya \u00e7\u0131kan performans sorunlar\u0131ndan kaynaklan\u0131yor olabilir. Nvidia App 11.0.6 beta s\u00fcr\u00fcm\u00fc, DLSS 4.5&#8217;i oyun baz\u0131nda ya da global olarak zorlamaya izin veren <strong>DLSS Override-Model Presets<\/strong> se\u00e7ene\u011fini sunuyor. &#8220;Latest&#8221; ayar\u0131, yeni Super Resolution modeline kar\u015f\u0131l\u0131k gelirken, Model M varsay\u0131lan, Model L ise alternatif olarak sunuluyor.<\/p>\n<p>Beta s\u00fcr\u00fcmle birlikte Nvidia Denetim Masas\u0131&#8217;ndaki baz\u0131 i\u015flevler de uygulama i\u00e7ine ta\u015f\u0131nm\u0131\u015f durumda. Nvidia Surround ayarlar\u0131, bezel d\u00fczeltme, k\u0131sayol tu\u015flar\u0131, diz\u00fcst\u00fc sistemler i\u00e7in geni\u015fletilmi\u015f Advanced Optimus raporlamas\u0131 ve yeniden ba\u015flatmaya kadar h\u0131z a\u015f\u0131rtmay\u0131 devre d\u0131\u015f\u0131 b\u0131rakan Debug Mode bunlar aras\u0131nda.<\/p>\n<p>\u00d6zetle Nvidia, DLSS 4.5\u2019i yaz\u0131l\u0131m taraf\u0131nda h\u00e2l\u00e2 beta s\u00fcrecinde tutarken, kararl\u0131 s\u00fcr\u00fcm\u00fc ertelemi\u015f durumda. Bu durum, \u00f6zellikle RTX 2000 ve RTX 3000 serilerinde g\u00f6r\u00fclen performans sorunlar\u0131 d\u00fc\u015f\u00fcn\u00fcld\u00fc\u011f\u00fcnde, DLSS 4.5&#8217;in bir s\u00fcre daha uzak kalaca\u011f\u0131n\u0131 g\u00f6steriyor. Nvidia&#8217;n\u0131n kararl\u0131 s\u00fcr\u00fcmle birlikte model optimizasyonlar\u0131nda ne \u00f6l\u00e7\u00fcde iyile\u015ftirme yapaca\u011f\u0131 ise h\u00e2l\u00e2 belirsiz.<\/p>\n\n<p><span style=\"display: block; width: 343.125px; color: rgb(55, 58, 60); font-size: 14px; background-color: rgb(255, 249, 236);\"><\/span><\/p>\n<p>Kaynak :\u00a0<span style=\"background-color: rgb(255, 249, 236); color: rgb(55, 58, 60); font-size: 14px;\">https:\/\/www.donanimhaber.com\/nvidia-dlss-4-5-krizi-buyuyor-kararli-surum-ertelendi&#8211;200852<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nvidia cephesinde DLSS 4.5 tart\u0131\u015fmalar\u0131 s\u00fcrerken, yaz\u0131l\u0131m taraf\u0131nda da gecikme ya\u015fan\u0131yor. Nvidia, DLSS 4.5 Super Resolution override se\u00e7eneklerini beta d\u0131\u015f\u0131na ta\u015f\u0131mas\u0131 beklenen Nvidia App 11.0.6 kararl\u0131 s\u00fcr\u00fcm\u00fcn\u00fc planland\u0131\u011f\u0131 tarihte yay\u0131nlamad\u0131 &#8230;<\/p>\n","protected":false},"author":1,"featured_media":118091,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[1911,6968,452,284],"class_list":["post-118090","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-teknoloji","tag-beta","tag-dlss-4-5","tag-model","tag-nvidia"],"_links":{"self":[{"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/posts\/118090","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/comments?post=118090"}],"version-history":[{"count":1,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/posts\/118090\/revisions"}],"predecessor-version":[{"id":118093,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/posts\/118090\/revisions\/118093"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/media\/118091"}],"wp:attachment":[{"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/media?parent=118090"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/categories?post=118090"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ekamu.net\/index.php\/wp-json\/wp\/v2\/tags?post=118090"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}